(
b = Buffer.read(s, Platform.resourceDir +/+ "sounds/a11wlk01-44_1.aiff");
play {
    t = Impulse.ar([10, 10.1]);
    o = PlayBuf.ar(
        1,
        b,
        BufRateScale.kr(b),
        t,
        Sweep.ar(0, Rand(1,999)),
        1
    ) * Decay.ar(t, SinOsc.ar(1/[7, 7.1]).range(0.1, 1)); 
    o = o + GVerb.ar(o.mean * 0.5, 99, 10);
    Limiter.ar(HPF.ar(o.tanh, 30));
}
)