(
play {
    m = LFPulse.ar([3,5]).lag(0.02);
    o = {|i|Pulse.ar(99*(m+0.5)*(i+1),LFDNoise1.ar(1/3,0.4,0.5))}!4;
    Limiter.ar(o.flop.collect(_.sum.sin));
}
)